Overview
Syllabus
Procreate Dreams
From Designer to CEO
The Tablet Revolution
Claire's Journey to Procreate
Creative Fields vs. Academia
The #1 iPad App in the World
Procreate's Unconventional Pricing
The Edge of the Earth
Challenges Building Procreate
The Relationship with Apple
Procreate's Design Philosophy
Who is this for?
Who is Dreams built for?
How long did Dreams take do develop?
Why a whole new app?
Reimagining Animation
The Dreams Timeline
The New Procreate Engine
Real-time Performance
Raster vs. Vector
Changing the 2D Landscape
The Production Pipeline
The Future of Dreams
The Impact of Dreams on 2D
AI vs. Human-Made
Bring 2D Back
Taught by
School of Motion