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YouTube

Procreate Dreams: The 2D Animation Revolution for Digital Artists

School of Motion via YouTube

Overview

Dive into a comprehensive video interview with James Cuda and Claire Desus, the visionaries behind the revolutionary 2D animation app Procreate Dreams. Explore the evolution from Procreate's inception to the iPad Pro era and the creation of this game-changing software. Gain insights into the journey from designer to CEO, the impact of the tablet revolution, and the unconventional pricing strategy that led to Procreate becoming the #1 iPad app worldwide. Discover the challenges faced during development, the unique design philosophy, and the reimagining of animation processes. Learn about the new Procreate engine, real-time performance capabilities, and how Dreams is changing the 2D animation landscape. Delve into discussions on the future of Dreams, its potential impact on 2D animation, and the ongoing debate of AI versus human-made creations in the digital art world.

Syllabus

Procreate Dreams
From Designer to CEO
The Tablet Revolution
Claire's Journey to Procreate
Creative Fields vs. Academia
The #1 iPad App in the World
Procreate's Unconventional Pricing
The Edge of the Earth
Challenges Building Procreate
The Relationship with Apple
Procreate's Design Philosophy
Who is this for?
Who is Dreams built for?
How long did Dreams take do develop?
Why a whole new app?
Reimagining Animation
The Dreams Timeline
The New Procreate Engine
Real-time Performance
Raster vs. Vector
Changing the 2D Landscape
The Production Pipeline
The Future of Dreams
The Impact of Dreams on 2D
AI vs. Human-Made
Bring 2D Back

Taught by

School of Motion

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