Overview
Learn a streamlined 3-step workflow for creating professional motion capture animations in Blender through this 29-minute tutorial. Master the complete process of character animation using mocap data, from initial rigging and retargeting to final clean-up and refinement. Explore two distinct workflows - one for unrigged characters and another for pre-existing deform rigs from platforms like Mixamo, DAZ, Character Creator, and Unreal Engine. Discover how to leverage Auto-Rig Pro's powerful features for simplified rigging and retargeting, while utilizing Blender's Non-Linear Animation Editor for enhanced control over final animations. Get hands-on experience with smart rigging, skeleton matching, interactive tweaks, layered animation techniques, and foot stabilization. While basic Blender knowledge is recommended, the straightforward techniques are accessible to dedicated users at any skill level. Includes information about available tools, addons, and special discounts for indie creators.
Syllabus
Retargeting can be Easy!
Why use Auto-Rig Pro?
Addon Installation
PART 1: RIGGING
Auto-Rig Pro: Smart Rigging
Rig Overview IK/FK
Quick Rig Preset Workflow
Quick Rig: Fuzzy Match
Edit Shape
Quick Rig: Custom Skeleton
PART 2: RETARGETING
Mocap Data
Rokoko Indie Discount
Import Mocap
Skeleton Matching
Test Retargeting
Fix Arm Crossing
Final Retargeting
Bake IK-FK
PART 3: CLEAN-UP
Interactive Tweaks
NLA: Layered Animation
NLA: Tweaks with Blend in/out
NLA: Stabilize Feet
Taught by
CGDive