Explore the intersection of programming and play in this thought-provoking conference talk. Discover three principles of play and innovative experiments designed to engage children with technology in meaningful ways. Delve into the world of "magic" that surrounds us through our devices, and learn how to prepare the next generation for a future where every problem is a computer problem. Examine the concept of computers as abstraction machines, creativity computers, and machine learning. Gain insights into a new definition of technology and its impact on society. Investigate topics such as algorithms, Piaget's theories, boolean logic, and the "100 Languages" approach to learning. Join Linda Liukas, author and founder of Rails Girls, as she shares her journey and research on creating deeper, more whimsical experiences in technology education for children.
Overview
Syllabus
Intro
Story
Algorithms
Piaget
Loop
Boolean Logic
What is a Computer
Computers as abstraction machines
The bicycle lamp
Creativity Computers
Machine Learning
Computer Science
The 100 Languages
New Definition of Technology
Taught by
GOTO Conferences