Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

NDC Conferences

Playing Video Games One Frame at a Time

NDC Conferences via YouTube

Overview

Explore the fascinating world of tool-assisted video gaming in this hour-long conference talk from NDC Sydney 2024. Dive into the concept of playing video games with the help of custom-built tools, particularly useful for those with slower reaction times. Learn how to leverage programming skills, specifically C++, to create assistive tools for various games. Discover techniques ranging from utilizing built-in tool support to injecting custom code into games. Gain insights into lower-level systems interactions and see practical examples of tool-assisted gameplay. No prior video game knowledge is required for this introductory-level presentation, making it accessible to developers of all backgrounds interested in the intersection of programming and gaming.

Syllabus

Playing Video Games One Frame at a Time - Ólafur Waage - NDC Sydney 2024

Taught by

NDC Conferences

Reviews

Start your review of Playing Video Games One Frame at a Time

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.