Overview
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Learn about multicast delegates and events in C# through this comprehensive 22-minute video tutorial. Explore the concepts using practical examples from game development, including a RenderingEngine class, AudioSystem class, and Player class. Understand the differences between delegates and events, their usage, and restrictions. Discover how to subscribe and unsubscribe methods, invoke events, and implement these concepts in your C# projects. Gain insights into graphics and audio libraries integration, as well as player logic implementation in game development.
Syllabus
Muliticast DELEGATES and Events in C# - what are they and how do they work?
Taught by
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