Model and Texture an Abandoned Water Tower in 3ds Max and Photoshop - Day 2
Envato Tuts+ via YouTube
Overview
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Learn to model and texture an abandoned water tower using 3ds Max and Photoshop in this detailed 31-minute tutorial. Begin by creating a proxy model in 3ds Max, blocking out the tower structure with simple geometry. Progress through adding resolution and detail to achieve an aged, weathered look using poly modeling techniques and Max's paint deformation tools. Explore tips for organizing and unwrapping UVs, and exporting the model from Max. Move on to baking an ambient occlusion map with xNormal, then transition to Photoshop to create diffuse, bump, and specular maps. Finally, set up a three-point lighting system, assemble shaders, and produce a final render of your realistic abandoned water tower.
Syllabus
Model and Texture an Abandoned Water Tower in 3ds Max and Photoshop - Day 2a
Taught by
Envato Tuts+