Explore the concept of HTML5 audio sprites in this JSConf EU 2013 talk by Michal Biniek. Discover how combining multiple audio files into one can offer advantages such as improved mobile browser compatibility, reduced server requests, and smaller file sizes. Learn about the Grepolis team's implementation of audio sprites in their browser game, including their tests and measurements of CPU and memory usage. Gain insights into whether audio sprites are truly the 'Holy Grail' of audio features or if they present challenges for programmers. Understand the potential benefits and drawbacks of using audio sprites in web applications and games, and determine if this technique is suitable for your projects.
Overview
Syllabus
Michal Biniek: HTML5 audio sprites -- Holy Grail or Programmers Hell -- JSConf EU 2013
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JSConf