Overview
Syllabus
Intro
There is no sequential equilibrium when players can choose from a continuum of actions
We start from a characterization of sequential equilibrium strategy profiles
Completely mixed strategies only guarantee that all information sets are reached
We focus on multistage games
The pathologies of games with uncountable action spaces come from informational discontinuities
Our main assumption says that signal functions are continuous
Strategies tell more than what players would do
Strategies induce strategic measures
Strategic measures behave well
Probability zero events matter because which events have probability zero is endogenous
Information sets contain all past signals and all past own actions of a player
It is not that bad if a player conditions on their previous actions imperfectly
We use strategic measures that reach all observable events instead of completely mixed strategies
Sequential rationality is only tested at observable events
Taught by
Math TAU