Overview
Syllabus
Countdown Video
News
Karma Earners
Community Spotlights
Inside Unreal Graphics Intro
Stream Introduction
MetaHuman Overview
MetaHuman Demonstration
Will There Be An Offline MetaHuman Creator?
How Do You Paint Textures On MetaHumans?
Clothing In MetaHuman Creator
Will MetaHumans Be Able To Be Used In Other engines?
DNA Files
Body Sculpting
Colourful Hair
Public Roadmap
Fantasy Creatures And Hybrid Humans
Character Creation Systems In-Game
Other 3D Software Support
Importing Scanned Data Into MetaHuman
Dynamic Material Instances On The Head
Thoughts On Effects On The Industry due to MetaHuman
Reference Image Importing
Symmetry Options
Usage for Games & Optimization
Differences from Photo Imagery and Scanned Data
Traditional Sliders VS Direct Manipulation Tool
Full Release Target
Further Future Optimization
Are there Plans to Unlock Constraints?
Database Knowledge
Other Pipelines/Ecosystems use alongside MetaHuman
How Long Did Development Take, And How Many People Were Involved?
IP And Usage
CSV Live Link Face Performance
Performance And Best Practices/Workflow
Can We Use MetaHuman For Production?
Exporting From Maya/UnrealEngine And Use In UE4 - Demonstration
Question Information and Direction
Final Notes From Guests
Information And Stream Wrap-Up
Taught by
Unreal Engine