Overview
Watch a detailed 3D modeling process video showcasing the creation of a medieval pop-up marketplace using Blender 3.1. Learn techniques for crafting game asset illustrations as the artist demonstrates their workflow for building a low-poly, isometric-style scene. Gain insights into 3D modeling, texturing, and rendering processes specific to creating stylized medieval environments. Download the Blender scene file via Patreon to explore the project further. For those interested in mastering similar illustration techniques, discover information about a comprehensive course offering in-depth explanations and tricks of the trade, available with a discount code.
Syllabus
Medieval Marketplace in Blender 3.1 - 3D Modeling Process | Polygon Runway
Taught by
Polygon Runway