Learn to create texture feedback effects in Max using custom shaders with jit.gl.pix in this 21-minute tutorial. Explore advanced processing techniques for generating unique visual textures through feedback manipulation, building upon concepts demonstrated in the HearingGlass reference video. Discover practical applications of MaxMSP and Jitter for visual art creation, particularly useful for those interested in electronica, IDM, glitch, and electro-acoustic visual accompaniments. Gain hands-on experience with shader programming while developing a downloadable patch that can be integrated into live performances or visual art installations.
Overview
Syllabus
Max Tutorial - Texture Feedback Processing = Ned Rush
Taught by
Ned Rush