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This course aims to teach participants how to develop games in JavaScript for educational purposes or general game development. The course covers topics such as game development libraries, sprite sheets, parallax, the main game loop, level management, and using tools like PhoneGap and Electron. The teaching method includes a journey through building a game from scratch to releasing it, along with sharing experiences in using SVG in web applications. The intended audience for this course includes individuals interested in gaming for education, game development programming in JavaScript, and those looking to enhance their skills in building interactive web applications.