Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Making Games for 1920s Hardware

Strange Loop Conference via YouTube

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore the fascinating development process of "Hello, Operator!", a unique game played on a vintage 1927 Western Electric telephone switchboard. Dive into the challenges of blending old and new technology, as a JavaScript-based game engine interfaces with 90-year-old electronics. Learn how to approach working with undocumented antique hardware, interpreting tangles of wires instead of spaghetti code, and using multimeters as debugging tools. Discover the cross-platform game engine that powers "Hello, Operator" and enables seamless transitions between prototyping in code and hardware. Gain insights into overcoming the difficulties of iterative design and user testing with 200 pounds of vintage equipment. This Strange Loop Conference talk offers valuable lessons in innovative game development, hardware hacking, and bridging the gap between modern software and historical technology.

Syllabus

"Making Games for 1920s Hardware" by Mike Lazer-Walker

Taught by

Strange Loop Conference

Reviews

Start your review of Making Games for 1920s Hardware

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.