Makehuman to Unreal Engine 4.26 - Character Creation with Facial and Mouth Morphs
Freedom Arts - 3D Animation & Game Developer via YouTube
Overview
Learn how to create a fully animated 3D character with facial expressions and lip-syncing capabilities using MakeHuman, iClone 7, and Unreal Engine 4.26. Follow a comprehensive workflow that covers designing an avatar in MakeHuman, exporting it with various facial expressions, importing and enhancing it in 3DXchange 7 and iClone 7, and finally bringing it into Unreal Engine through iClone Unreal Live Link. Master techniques for adjusting eye opacity, creating morphs, setting up jaw movements and visemes, and testing animations before seamlessly integrating your character into Unreal Engine for game development or 3D animation projects.
Syllabus
Makehuman to iClone 7 to Unreal Engine 4.26 with facial and mouth talking morph (No Voice)
Taught by
Freedom Arts - 3D Animation & Game Developer