Explore the psychological and biological foundations of decision-making in this 2016 GDC talk by Epic Games' Jim Brown. Examine how game developers leverage these principles to influence player choices, drawing from real-world examples in shipped games. Gain insights into the art of creating compelling illusions of choice in level design, enhancing player engagement and immersion.
Overview
Syllabus
Level Design Workshop: The Illusion of Choice
Taught by
GDC