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Narrative Design in Interactive Storytelling - Lecture 6

Association for Computing Machinery (ACM) via YouTube

Overview

Explore the intricacies of storytelling in interactive media through this 16-minute lecture on Narrative Design, presented by the Association for Computing Machinery (ACM). Delve into the unique challenges of crafting compelling narratives in games, where player actions must seamlessly integrate with the story. Examine techniques for creating meaningful player-character relationships, designing engaging non-player characters, and maintaining player immersion throughout the narrative. Investigate methods to preserve the player's sense of agency, including branching narratives and morality systems. Learn how to balance scripted plot elements with player-driven storytelling to create a more immersive and enjoyable gaming experience. Based on Chapter 6 of The Game Designer's Playbook, this lecture provides valuable insights for game designers, writers, and anyone interested in interactive storytelling.

Syllabus

Lecture 6: Narrative Design

Taught by

ACM SIGCHI

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