Overview
Syllabus
Learning Lua: A Quick Background and Getting Started with Lua Scripting Tools.
Learning Lua: Part 2 - Succeeding in Scripting! When and How to use Print and Comments.
Learning Lua: Part 3 - Creating Variables and Variable Types in Lua.
Learning Lua: Part 4 - How to use Strings in Lua.
Learning Lua: Part 5 - How to do Math and use the Math Library in Lua to make your life easier.
Learning Lua: Part 6 - Why you need Functions in your scripts and how to pass values to them.
Learning Lua: Part 7 - What is Variable Scope and why is it important?.
Learning Lua: Part 8 - What is the String Library and why would I use it?.
Learning Lua: Part 9 - How to use if - then (and else) in Lua scripting.
Learning Lua: Part 10 Different types of Loops in scripting and when to use them.
Learning Lua: Part 11- Using File Input & Output in Lua.
Learning Lua: Part 12 - Tables, Table Library, Data Structures, Arrays, Lists, Records, Queues, Sets.
Learning Lua: Part 13 - What is the difference between Pairs and iPairs?.
Learning Lua: Part 14 - How and when to use Closure in scripting.
Learning Lua: Part 15 - How to use the Operating System Library in Lua.
Learning Lua: Part 16 Using Modules in Lua.
Learning Lua Part 17 - Passing Arguments to Parameters.
Learning Lua: Part 18 - Creating Recursion in Lua.
Learning Lua: Part 19 Using Objects in Lua.
Learning Lua: Part 20-Metatables & Metamethods in Lua to Simulate OOP..
Learning Lua: Part 21 Using Metatables & Metamethods to simulate OOP in Lua: Matrix Addiction.
Learning Lua Part 22 Lua Rocks Adding a Module Repository.
How to Make VR Applications and Games with Lua: An Introduction to LOVR in 8 Minutes.
Learning Lua - Part 23: Using the Select Command in Lua.
Tracking Player Selections in LUA.
Taught by
Brian Burton