Overview
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Dive into an extensive 8-hour course on Unity Engine and C# programming by creating a top-down RPG from scratch. Begin with setting up the development environment, then progress through essential game development concepts including manual collision detection, tilemap creation, dungeon design, and implementing interactive objects using inheritance. Learn to save game states, develop a floating text system, and craft a top-down combat system. Explore character animation, weapon swing mechanics, and master the new UI system for creating character menus. Conclude by polishing your game and adding additional content, providing a comprehensive foundation in Unity game development and C# programming.
Syllabus
- Intro
- Setting up
- Moving and Manual Collision Detection
- Tilemap and Designing Dungeon
- Interactive Objects and Inheritance
- Saving Game's State
- Floating Text System
- Top Down Combat System
- Animator and Weapon Swing Animation
- Character Menu and the new UI System
- Polishing and Adding Content
Taught by
Coding Tech