Explore key techniques, challenges, and potential of writing for ensemble casts in video games compared to traditional 'hero's tales' in this 2020 GDC Virtual Talk by Die Gute Fabrik's Hannah Nicklin. Delve into the concept of "Kill the hero, Save the world" and discover how ensemble casts can enhance narrative depth, offer diverse perspectives, and create richer gaming experiences. Learn about the advantages of multiple characters and locations, conflicting viewpoints, and varied plot levels in game storytelling. Gain valuable insights into crafting complex narrative universes and take away key lessons for implementing ensemble-driven narratives in game development.
Overview
Syllabus
Intro
Kill the hero, Save the world.
The Ensemble Cast
The Hero's Journey
The Esemble Cast
The Game
Variety of characters and locations
Conflicting points of view...
Different plot levels
Depth of narrative universe
Key Takeaways
Taught by
GDC