Overview
Learn about Tone Mapping in the Iray render engine through this 27-minute masterclass video that explores post-production techniques in Daz Studio. Master essential adjustments during the render phase, including contrast manipulation, exposure control, and color balance modifications. Discover how to implement vignettes and understand the fundamental principles of Tone Mapping. While these adjustments can be made more efficiently in post-production, explore how Tone Mapping serves as a valuable tool for creative inspiration during image creation. Progress through detailed segments covering gamma and saturation adjustments, black level crushing, highlight burning, white balance modifications, and exposure control, while also examining the limitations and disadvantages of Tone Mapping techniques.
Syllabus
CHAPTER POINTS00:00 Post Production and Tone Mapping Overview04:00 Adjusting Gamma and Saturation07:40 Crushing Blacks and Burning Highlights13:50 Changing the White Balance15:00 Adding a Vignette17:00 How Tone Mapping works in principle20:50 Adjusting Exposure Disadvantages of Tone Mapping
Taught by
Daz 3D