Overview
Explore the Gizmo functionality in ZBrush with this comprehensive tutorial video. Learn essential techniques for manipulating 3D objects, including setting pivots, resetting orientation, and working with Polymesh 3D. Master the art of pulling out appendages, setting face direction, rotating objects, and adjusting elevation. Discover how to unify and snap objects to the World Center, scale uniformly, and work with subtools, masks, and polygroups. Gain insights into visibility selection, unmasking, Solo Mode, Poly Paint, and the Skin Shader 4. Enhance your 3D modeling skills and streamline your workflow with these valuable ZBrush tools and techniques.
Syllabus
Intro
Polymesh 3D
Pulling out appendages
Setting face direction
Reset orientation
Rotate object
Setting elevation
Unify
Snap to World Center
Scaling
Uniform Scale
Subtools
Masks
Polygroups
Visibility selection
Unmasking
Solo Mode
Poly Paint
Skin Shader 4
Taught by
Michael Pavlovich