Overview
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Learn the fundamentals of rigging in Adobe Character Animator with this comprehensive tutorial. Start by understanding the differences between Photoshop and Illustrator for character creation, then dive into proper artwork file setup. Master the techniques for crafting heads and bodies before importing your character into Character Animator. Explore rigging basics, including arm and eye rigging, behavior customization, and mouth rigging. Delve into advanced concepts such as independence, inverse kinematics, and triggers. Conclude with a walkthrough of 15 basic rigs, providing practical examples to reinforce your learning. By the end of this tutorial, you'll have the skills to create a fully customized character ready for animation in your next project.
Syllabus
Intro
Photoshop vs. Illustrator
Artwork File Setup
Making the Head
Making the Body
Importing Your Character
Rigging Basics
Arm Rigging
Eye Rigging
Customizing Behaviors
Mouth Rigging
Independence
Inverse Kinematics
Triggers
15 Basic Rigs Walkthrough
Taught by
Okay Samurai