Overview
Syllabus
- Project overview
- Create a sphere
- Map a texture onto sphere
- Sharpen rendering
- Create a vertex shader
- Import shader with Vite Plugin String
- Create a fragment shader
- Modify vertex shader to accommodate three.js
- Add texture to fragment shader
- UV Coordinates Explained
- Add texture to fragment shader cont.
- Add shade of blue to earth texture
- Normals Explained
- Add shade of blue to earth texture cont.
- Add atmosphere
- Fix shader normal bug
- Add mouse movement interaction
- Add background stars
- Add HTML / CSS
- Outro
Taught by
Chris Courses