Learn how to create stunning, realistic hair renders in CG using Arnold in this comprehensive tutorial. Explore the differences between interactive groom and primitives, set up your render, and master hair material creation. Discover techniques for adding noise, variation, ramps, and gradients to achieve natural-looking results. Dive into advanced topics like custom color painting and adding white hairs for added realism. Follow along as the instructor demonstrates how to combine all these elements for impressive hair renders. Gain insights on coloring primitive splines and conclude with valuable tips for perfecting your CG hair creations.
Overview
Syllabus
Intro
The Scene
Interactive Groom VS Primitves
Render Setup
Hair Material
Squarespace Ad
Noise & Variation
Ramps & Gradients
Adding White Hairs
Custom Color Painting
Putting it all together
Coloring Primitive Splines
Conclusion
Outro
Taught by
J Hill