Learn how to create a Tetris clone in this 29-minute tutorial video. Dive deep into advanced game development concepts such as simulating game boards in arrays, printing arrays, removing event handling from objects, instantiating objects, debugging, and moving all shapes in a scene. Follow along as the instructor demonstrates the process of getting Tetris shapes to stack on each other, revealing the complexity behind this seemingly simple mechanic. Benefit from a unique teaching approach that includes making and fixing mistakes, providing valuable insights into problem-solving in game development. Access the provided code and recommended Unity 2D book to enhance your learning experience.
Overview
Syllabus
How to Make Video Games 10 : Make Tetris 3
Taught by
Derek Banas