Overview
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Learn how to create a gravity-based physics simulation using HTML5 canvas and JavaScript in this 32-minute tutorial. Explore the concept of gravity as an accelerative force and how to implement it in code. Set up a project using git, draw a ball on canvas, add velocity and gravity, incorporate friction, and create multiple animated balls for a visually appealing effect. Discover techniques for adding screen boundaries, randomizing ball sizes, and generating diverse colors. Gain practical skills to bring realistic physics to your web animations and games.
Syllabus
- Intro to Gravity: What is it? How do we translate it to code?
- Screencast portion begins using git and setting up the project
- Drawing the ball
- Adding velocity
- Adding gravity
- Adding friction
- Making a visually pleasing canvas piece using gravity creating and animating multiple balls
- Adding boundaries to the left and right hand sides of the screen
- Randomizing radii
- Randomizing colors
Taught by
Chris Courses