Overview
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Explore the process of creating a Software Bill of Materials (SBOM) for Metaverse technologies in this informative conference talk. Gain insights into the convergence of technologies enabling multi-sensory interactions with virtual environments and digital objects. Learn about the key components of Metaverse applications, including Extended Reality, User Interactivity, Artificial Intelligence, Blockchain, Computer Vision, Internet of Things, Robotics, Edge and Cloud Computing, and Future Mobile Networks. Discover a step-by-step approach to building an SBOM, covering component identification, relationship definition, and visual representation. Understand the importance of implementing a well-defined SBOM system in the rapidly evolving digital landscape of Metaverse applications.
Syllabus
How to Benefit from SBOM in Metaverse Applications - Karen Bennet, Quality Craft
Taught by
Linux Foundation