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Discover how to leverage Scene Graph to enhance workflows and create engaging islands in Unreal Engine for Fortnite (UEFN) in this 33-minute conference talk from Unreal Fest 2024. Explore the new Prefab system and learn techniques to accelerate development processes while adding variety to island designs. Delve into advanced component concepts that enable unique gameplay creation, previously impossible without Scene Graph. Gain insights on writing custom components in Verse to achieve desired gameplay mechanics, empowering creators to push the boundaries of their UEFN projects.