Overview
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Dive into a comprehensive 3.5-hour tutorial on the Godot Game Engine, tailored for experienced game developers familiar with Unity or Unreal Engine. Learn essential 3D game development concepts using C#, including node manipulation, transform handling, input processing, physics implementation, event management, and scene creation. Explore advanced topics such as shader integration, world environment setup, and directional lighting. Follow along by downloading the Mono C# version of Godot and using your preferred IDE. Gain insights into quaternions, cross products, and raycasting specific to Godot. Perfect your skills in scripting, working with prefabs, and understanding the differences between Node and Spatial transforms.
Syllabus
Intro
Editor
Nodes
Resource
Running the game
Changing nodes
Scale Transformation
Reset a component
Adding shaders
Saving resources
World environment
Project settings
Directional light
Scripting
Prefabs
Scripts
Starting the solution
Viewing the solution
Starting from scratch
Node vs Spatial
Transforms
Taught by
sociamix