Overview
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Dive into a comprehensive 19-minute rendering tutorial for Fusion 360, presented by Evangelist Paul Sohi. Master both fundamental and advanced tools in the Render workspace, covering topics such as appearances, LED scene settings, brightness adjustments, positioning, backgrounds, environments, ground reflections, focal length, exposure depth of field, decals, texture map control, cloud views, raytracing, and advanced rendering techniques. Explore cloud rendering options, custom textures for wood and plastic, matte finishes, and metallic materials like copper and brass. Learn how to set up and execute professional-quality renders, optimizing your designs for stunning visual presentations.
Syllabus
Intro
Appearance
LED
Scene Settings
Brightness
Position
Background
Environment
Ground
Ground Reflections
Focal Length
Exposure Depth of Field
Decals
Texture Map Control
Enable Retracing
Cloud Views
Raytracing
Advanced Rendering
Cloud Rendering
Cloud Rendering Options
Render Size
Multiple Renders
Custom Textures
Custom Wood Texture
Custom Plastic Texture
Matte Finish
Copper
Brass
Set up your render
Render
Outro
Taught by
Autodesk Fusion 360