Dive deep into the creation of a massive-scale planetary environment in this comprehensive Unreal Engine video presentation. Explore advanced techniques for crafting realistic landscapes, implementing spherical world geometry, and designing dynamic sky and atmosphere systems. Learn how to set up intricate Blueprint and material configurations, create convincing moons and celestial bodies, and apply foliage tricks for enhanced realism. Gain insights into volumetric cloud implementation and participate in an extensive Q&A session. Perfect for game developers and 3D artists looking to push the boundaries of environmental design in Unreal Engine.
Overview
Syllabus
News and Community Spotlight
Introductions
From Ants to Outer Space Overview
Landscape
Spherical Planet
Sky and Scale
Foliage
Blueprint
Moon and Eclipse
Moon and Stars
Volumetric Clouds
Discussion and Question and Answers
Outro
Taught by
Unreal Engine