Overview
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Explore a groundbreaking BPF port of the classic game Doom in this 38-minute conference talk presented at the Linux Plumbers Conference. Delve into the technical challenges and innovative solutions employed to bring the iconic first-person shooter to the eBPF environment. Gain insights into the process of adapting legacy code to modern kernel technology, and discover the potential implications for future game development and system programming. Learn how this unique project pushes the boundaries of BPF capabilities and demonstrates the versatility of Linux kernel programming.
Syllabus
Flying the nest - a BPF port of Doom - KISS Arpad
Taught by
Linux Plumbers Conference