Explore the evolution of file I/O in system programming through the lens of a game developer in this comprehensive ACCU 2024 conference talk. Delve into the fundamental aspects of file systems, understand the reasons behind file existence, and learn why buffered file I/O should be avoided. Discover optimization techniques for unbuffered file I/O and gain insights into potential future improvements in the standard. Journey through four decades of file I/O advancements, focusing on maximizing performance in game development. Benefit from the expertise of Guy Davidson, an experienced game programmer, C++ standards committee member, and co-author of "Beautiful C++". Gain valuable knowledge applicable to various programming languages and enhance your understanding of efficient file handling in modern software development.
Overview
Syllabus
File IO - Past, Present and Future - Guy Davidson - ACCU 2024
Taught by
ACCU Conference