Learn how to create an impressive Line of Sight effect in Unity that interacts with walls and hides enemies outside the Field of View. Perfect for stealth or horror games, this 24-minute tutorial guides you through implementing a dynamic view cone using meshes, raycasts, and layer masks. Explore techniques for wireframe rendering, triangle creation, collision testing, and visibility effects. Gain practical skills in Unity development, including working with meshes, bitwise operators, and creating engaging visual elements for your game projects.
Overview
Syllabus
Intro
Overview
Field of View
Wireframe
Triangles
Collision
Testing
Swapping FOV
Visibility Effect
Invisible Effect
Taught by
Code Monkey