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Explore the potential of WebGL in iOS8 Safari through this conference talk from Reject.JS 2014. Dive into the technical details of creating 3D in-browser content using JavaScript and the THREE.js library. Learn how to build compelling 3D scenes from geometric primitives, apply materials and lighting, and celebrate the introduction of WebGL to half a billion iOS devices. Gain insights into constructing immersive 3D experiences, including a recreation of the Safari logo in 3D, using nothing but JavaScript.