Explore the journey of creating a custom service for handling exceptions and crashes in mobile games in this GOTO Night presentation from Berlin. Discover how Wooga, faced with the absence of suitable existing solutions, developed their own service to effectively manage operations. Follow Head of Engineering Jesper Richter-Reichhelm as he delves into the company's game history, success, and the challenges they encountered. Learn about the evolution of their human system, business progress, and the intricacies of mobile game development. Gain insights into online counting, multidimensional search, and the creation of their specialized service. Examine the impact of this innovative solution on their operations and reflect on the lessons learned throughout the process.
Overview
Syllabus
Introduction
Game History
Success
No redundancies
The human system
One year later
The business
Progress
Balances
Mobile Game
Online Counting
Multidimensional Search
The Service
The News
System
Data
Looking back
Taught by
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