Effects of VE Transition Techniques on Presence, Illusion of Virtual Body Ownership, Efficiency, and Naturalness
Association for Computing Machinery (ACM) via YouTube
Overview
Explore the effects of different Virtual Environment (VE) transition techniques on user experience in this 29-minute conference talk from the ACM Symposium on Spatial User Interaction. Delve into a comparative study of three metaphors for transitioning between VEs: an in-VR head-mounted display metaphor, a turn around metaphor, and a simulated blink metaphor. Examine their impact on presence, illusion of virtual body ownership (IVBO), efficiency, and naturalness. Discover surprising findings that show no significant effect on presence and IVBO across the tested metaphors. Gain valuable insights for researchers and game designers aiming to create more natural virtual environments. Learn about the study design, results, and implications for future work in VR user studies and storytelling.
Syllabus
Introduction
Applications
The Question
Transition Techniques
Hypothesis
Virtual Body Condition
Study Design
Results
Illusion of Virtual Body Ownership
Explanation
Task Load
Discussion
Task Board
Naturalness
Habituation
Takeaway
In conclusion
Future work
Questions
Taught by
ACM SIGCHI