Embark on an epic adventure in domain modeling with F# in this conference talk that explores the complex rules of Dungeons & Dragons (D&D). Discover how the grand-daddy of all role-playing games serves as an excellent exercise in domain modeling, with its 300-page basic rulebook and multiple additional rule sets. Follow along as the speaker attempts to tame this monster using the powerful weapon of F#, sharing practical tips and tricks for adventurers on the functional programming path. Learn how software engineers can apply their skills to model complex domains like D&D, which has undergone numerous redesigns over its 40-year history. Roll for initiative and join this hour-long journey that combines the worlds of tabletop gaming and functional programming, offering valuable insights for both D&D enthusiasts and software developers alike.
Overview
Syllabus
Dungeons, Dragons and Functions - Mathias Brandewinder
Taught by
NDC Conferences