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Explore the power of Diagrammar, a tool for creating interactive diagrams, in this 36-minute conference talk from Strange Loop 2022. Learn how this Elm-based programming language simplifies the process of making diagrams for STEM fields while retaining the capabilities of a full programming language. Discover the tool's primitives, design principles for user-friendly interfaces, and insights gained from its application in creating thousands of diagrams across various courses. Gain valuable knowledge on parametric reusable diagrams, author collaboration through shared toolkits and styles, precise positioning techniques, and methods for incorporating interactivity into any diagram. Benefit from the speaker's diverse background in music composition, physics, university math teaching, and game design as he shares his experience in directing and designing interactive courses and tools for STEM education at Brilliant.