Overview
Explore the journey of building a platform for large-scale crowd monitoring and entertainment using wristbands in this GOTO London 2015 conference talk. Dive into the challenges of transitioning from software to custom-built low-cost hardware as Frank Lyaruu, CTO at Dexels, shares insights from the Sendrato startup experience. Learn about wristband technology, base station placement and synchronization, big data applications, crowd density analysis, and the production process. Discover the differences between software and hardware development, and understand how lean and agile methodologies can be applied to wearable technology projects. Gain valuable insights into power management, rugged design considerations, and the unique challenges of developing for music festivals and large events.
Syllabus
Intro
Who are you
Wristband
Unit
Base Station
Base Station Placement
Base Station Synchronization
What Can It Do
Big Data
Crowd Density
Demo
Turn it off
Production process
Agile
How did we get here
Software vs Hardware
Lean Agile Rugged
Wearable
Lean
Rugged
Rounded Event
Festival
Power
Final Thoughts
Taught by
GOTO Conferences