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Developing Artifacts of Play for Your Tabletop Games

GDC via YouTube

Overview

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Dive into the world of indie RPGs and board game design in this 2020 GDC Virtual Talk. Explore how "artifacts of play" can be adapted to create more resonant and impactful tabletop gaming experiences. Learn about documenting and capturing play, various artifact supply examples, and the concept of artifact by design. Discover techniques for playful documentation, immersive elements, and personalization in game design. Gain insights on marketing strategies and receive advice on making games more engaging. Understand the importance of finding the fun in your designs and the concept of giving up control to enhance player experiences. This 24-minute talk by Kathryn Hymes of Thorny Games offers valuable knowledge for game designers looking to innovate in the tabletop gaming industry.

Syllabus

Introduction
About Me
Late Night Question
Documenting Play
Capturing Play
Artifact of Play
Artifact Supply Examples
Artifact by Design
Artifact Tour
Playful Documentation
Immersive
Warning
Personalization
Marketing
Advice
Make it immersive
Wheres the fun
Keeps
Giving Up Control

Taught by

GDC

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