Overview
Explore the intersection of AI, machine learning, and gaming in this 39-minute webinar featuring Idan Beck from Unity. Delve into various applications of AI and ML in the gaming industry, including adaptive networking, procedural generation, synthetic hand tracking, and reinforcement learning. Gain insights into innovative concepts like holographic representation and synthetic data generation. Learn about the challenges and potential solutions in implementing AI in gaming environments, from navigation and task planning to motion planning and neural representations.
Syllabus
Introduction
Overview
About Idan
My past
Bruce Land
Adaptively networked extensible multiprocessor architecture
Gtar
Machine Learning
Problems With AI
Sandbox VR
ML AI
AI
Note Tree
Navigation
Task Planning
Procedural vs Synthetic Generation
Synthetic Hand Tracking
Machine Learning Neural Representation
Holographic Representation
Reinforcement Learning
Motion Planning
Synthetic Data
Outro
Taught by
Resemble AI