Overview
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Learn how to create bioluminescent skin in Daz Studio using emissive primitives, geometry shells, and the iray skin shader in this 33-minute tutorial. Follow step-by-step instructions to craft cylinder primitives, add geometry shells for veins, apply refraction for a thin skin effect, position veins, select luminescence colors, and incorporate vein maps with cutout opacity. Discover techniques for achieving a dual-color effect using torus primitives. Access provided vein skin textures to enhance your project. Perfect for 3D artists looking to add unique, glowing skin effects to their Daz Studio creations.
Syllabus
- 1. Create Cylinder Primitive
- 2. Create 2nd Cylinder Primitive
- 3. Add Geometry Shell to Create Veins
- 4. Use refraction to create "thin skin"
- 5. Position veins
- 6. Choose Luminescence colour
- 7. Add veins map cutout opacity and position veins tiles to remaining surfaces
- 8. Add torus primitive for dual colour effect
Taught by
Parmy Baddhan