Overview
Explore the intricacies of data storage in Entity Component Systems (ECS) through this comprehensive conference talk from Meeting C++ 2023. Delve into the architecture paradigm widely used in game development to enhance performance through data-oriented programming. Discover how ECS arranges data to optimize for rapid iteration and efficient lookup speeds across multiple components. Learn how to apply similar data structures in your own projects to achieve comparable results, even if not implementing a full ECS. Gain insights into the underlying technology that powers ECS and understand how it can benefit various programming scenarios beyond game development.
Syllabus
Data Storage in Entity Component Systems - Mathieu Ropert - Meeting C++ 2023
Taught by
Meeting Cpp