Overview
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Learn to create a cyberpunk-themed low poly isometric 3D illustration environment in Blender 2.8 with this tutorial. Begin by setting up props and a plane, then progress to building blocks and routes using curves. Master extrusion techniques to construct two distinct buildings, complete with doors and stairs. Discover how to craft 3D illustrations or design isometric game assets for engines like Unity. Follow along with the step-by-step process, covering everything from basic setup to intricate detailing, and gain valuable insights into creating captivating cyberpunk-inspired scenes.
Syllabus
Intro
Props
Plane
Blocks
Route
Curves
Extrude
First Building
Second Building
Door
Stairs
Taught by
Polygon Runway