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YouTube

Critiquing Game Visuals - Common Problems and How to Solve Them

GDC via YouTube

Overview

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Discover essential tools for analyzing and improving game visuals in this 28-minute GDC talk from 2019. Learn about art vocabulary, saturation, visual clarity, lighting, value contrast, and how to address common issues like overly cute designs or overwhelming visuals. Gain valuable insights from Spry Fox's Ally Overton to enhance your ability to critique and refine your game's visual elements, ultimately creating more visually appealing and effective game designs.

Syllabus

Intro
What is Critique
Art Vocabulary
Saturation
Visual Clarity
Lighting
Value Contrast
Too Cute
Overwhelmed

Taught by

GDC

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