Digital Immersive Experiences and Narrative Installations - Insights from Sila Sveta
The Interactive & Immersive HQ via YouTube
Overview
Syllabus
- Introduction
- Sila Sveta’s Philosophy & Progress
- When did Sila Sveta begin this journey with digital art?
- How has failure set you up for later success? Do you have a “favorite failure” of yours?
- What is Sila Sveta’s process of working with large-scale artwork?
- What advice would you give to a driven young professional about to enter our industry?
How is the process of creating something compelling when the “wanting to use some technology” is the origin of the project? To avod just having cool tech but no substance/soul/message.
- How is it possible for a visual artist to work with you?
- How do you think the popularity of MSG sphere will push planetariums around the world to reconsider their purpose shift the emphasis from science to entertainment?
- Is TouchDesigner still used for these kind of projects for visuals or more like for data?
- Can you talk a bit more about portfolio and give some advice on it? Especially for designers or someone who specializes in between arts and technology?
- How do you feel about the use of AI in interactive situations?
- What’s next for Sila Sveta?
Taught by
The Interactive & Immersive HQ