Overview
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Dive into the third part of a comprehensive Cinema 4D tutorial series focused on creating and controlling wrinkles for a car reveal. Learn practical techniques for product unveiling, starting with wrinkle creation and progressing to cloth removal. Master the process of preparing a car model for collisions using Volume Builder, apply Redshift cloth materials, and set up cloth simulations. Explore advanced techniques for car cleanup, mirroring, and building a custom rig to control cloth wrinkles. Discover how to add springs, adjust settings to prevent cloth-surface contact, and utilize Alembic for re-timing. Gain valuable tips and insights throughout this in-depth, hands-on tutorial designed to enhance your 3D modeling and animation skills in Cinema 4D.
Syllabus
- Intro
- Talking through prepared scene
- Preparing the car for collisions with Volume Builder
00:- Cloth material in Redshift
- Setting up the cloth
- More cleanup on the car and mirroring it
- Building a rig to control the way the cloth wrinkles!
- Adding the spring
- Time jump and new settings! Making the cloth not touch the surface. Lots of tips and bits here.
- Alembic and re-timing
Taught by
RocketLasso