Overview
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Learn to create and animate 360-degree heads using facial motion capture in Cartoon Animator 4. This comprehensive webinar demonstrates the new features and improvements in character creation and animation. Explore the 360 head capability, which allows for smooth rotation in all directions, simulating a 3D head in a 2D environment. Follow along with a live demo covering 360 head creation, body and face customization, facial motion capture, and saving heads and animations for future use. Gain valuable insights into quickly and easily creating and animating your own 360 heads using the Motion LIVE 2D motion capture plug-in and refining them with various motion editing tools.
Syllabus
Creating and Animating 360 Heads with Facial Mocap in Cartoon Animator_May 27, 2019
Taught by
Reallusion