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Discover how to generate millions of GPU-based particles in real-time using Unity's Visual Effect Graph in this intermediate-level conference talk. Explore the power of the Visual Effect Graph toolset, which enables artists of all experience levels to create stunning particle visual effects. Join Unity Technologies developers Julien Fryer and Vlad Neykov as they provide a comprehensive overview of the Visual Effect Graph, comparing GPU vs CPU performance, and demonstrating key features through live demos. Learn about the VFX Toolbox, various node types including Spawn and Magic nodes, simulations, events, and how to integrate with animations. Gain insights into the technical aspects of the Visual Effect Graph and see how it compares to the vanilla particle system.